

↑ “ If you think topguns are underwhelming, you've clearly never used the Vulcan.

On the other hand, it doesn't hurt to deck out a Skyguard for yourself in the event that you're with a group of friendlies and there's no AA, as is unfortunately a more common sight. Especially when I'm with a group of teammates whom I know has AA or at least a Skyguard milling about. With all of that said, I personally just go with whatever weapon fits the battlefield, so commonly I tend to have AV as a topgun, so the Halberd or Gatekeeper. If you're looking for something that's a bit of both, I agree that the Basilisk is probably going to be the best option. It takes some practice and some wonky angling but it can be a really valuable skill to have. Personally I tend to do a lot of the AA work with my AP rounds. Unless the air pilot is incredibly dumb, by flying very slowly or hovering somewhere close, you're not going to hit much with it. It fires a volley of shots in one go, and by the time it's reached the target, a few rounds have hit but the most miss. I'm going by the comments and experiences my friend has had with the Gatekeeper for the Prowler when I say this. ”Idk just feels awful being in the middle of an entire friendly Armor column and still feeling helpless to 1 Liberator, you wanna be able to deal with it, but having an AA base gun and having it being useless to anything on the ground hinders the tank too much Ranger is easier to use, but walker is more effective at anti-infantry and anti-tank. ↑ “ there isn't really anything besides the base gun Basilisk that is designed to be universally "ok", You WILL get terrorized by ESFs when they see a lone tank. However if you like to lone wolf and go far from allies, i'd definitely recommend an AA gun, Or gatekeeper/halberd if you like to stay at safer ranges. So i'd just recommend going with a good ground weapon, Vulcan if you like to get close up, There is always someone with AA around who can scare them away!

If you generally stick near other people then you should be fairly safe from aircraft, So yep it is a tricky pickle! and what is best will depend on how you play! To deliberately stop them from being universally useful.Īnd the two guns designed for anti-air are underwhelming at damaging ground vehicles (though walker is way better than ranger). The guns designed to fight ground armour all have fairly low angles of elevation There isn't really anything besides the base gun Basilisk that is designed to be universally "ok",īut noone really jumps in an MBT if they see a basilisk on top!
